Why you want to check this out


Instruction
  • I've been the graphics architect on an MMORPG, lead teams at Google, and owned my own game company.
  • Released games on Xbox, Playstation, iOS, Android, PC (both desktop and web)
  • Learn from the perspective of a veteran engineer
  • Not only how to use features of Three.js, but WHY they work that way.


Three.js
  • We'll cover Three.js thoroughly, from the perspective of a longtime graphics programmer.
  • The background theory on techniques.
  • In some cases, how these map to other game development environments, like Unity, or Godot.


Game Development
  • A lot of theory.
  • Design patterns
  • Data structures
  • How these are used in practical settings.


Projects
  • We'll build out a few projects of varying complexity.



(Tentative) Curriculum


  Welcome
Available in days
days after you enroll
  Basic Three.js
Available in days
days after you enroll
  Three.js Miscellaneous
Available in days
days after you enroll
  Advanced Three.js
Available in days
days after you enroll
  Basic Gamedev
Available in days
days after you enroll
  Untitled Game Project
Available in days
days after you enroll